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Class Analysis: Bard and Rogue
We discuss the Bard and Rogue features in the Player's Handbook and discuss mechanics and ways to reflavor them to give them a fresh feel.
Jan 4, 2020
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Class Analysis: Barbarian and Fighter
We share our thoughts on the Barbarian and Fighter features and how you can reflavor them to make them feel fresh and unique.
Jan 4, 2020
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D&D Homebrewing
Do you ever feel that sometimes a rule in your RPG needs changing or a bit of something extra? Well, so do we. We talk homebrewing options.
Jan 4, 2020
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Tools to Enhance your D&D Games
We discuss the different tools that can be used to bring your Roleplay games to the next level, including miniatures, battle grids and more.
Jan 4, 2020
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Awe-Inspiring D&D Encounters
What makes a great encounter? We talk about the bread and meat, then top it off with secret sauce to really make your encounters memorable.
Jan 4, 2020
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Feats and Customization Options
We walk through the D&D Player's Handbook and discusses the plethora of feats and customization options for players.
Jan 4, 2020
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The Task Oriented Dungeon Master
Task-Oriented Dungeon Mastering, a set of Dungeons and Dragons process tools, that can help keeping your story and campaigns moving forward.
Jan 4, 2020
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Being a Dungeon Master
We believe that being a DM is one of the best jobs in the game. You get to take on many different roles, world build, and assist players.
Jan 4, 2020
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Running D&D Combat
We discuss getting the most out of your roleplayer experience by flavoring your actions during combat, this will overall enhance your fun du
Jan 3, 2020
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Roleplaying and Non Combat Encounters
We discuss how to get the most out of your roleplay and non combat encounters. We break into improv roleplaying and act how some of these...
Jan 3, 2020
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